If you’ve been playing the wonderful Spider-Man: Miles Morales, you may have noticed it doesn’t have the Chrysler Building, when its predecessor, and indeed the remaster of its predecessor, does. What happened?

It turns out developer Insomniac wanted to include the iconic Art Deco-style skyscraper in Miles Morales’ virtual New York, but its negotiations with the building’s rights holder failed.

“When creating our representation of the city we wanted to include as many landmarks as we could to add to the sense of immersion,” James Stevenson, Insomniac’s community director, told Game Informer.

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